The content of interaction design Everyone has their own understanding of interaction design. The upstream product students say that they draw prototypes for animation, the downstream UI students say that they draw wireframes, and the executive email list interaction students laugh at themselves as "wireframe boys". In the end what is interaction design, let's take a look at the more official statement: Interaction design is the field of design executive email list that defines and designs the behavior of artificial systems. It defines the content and structure of the communication between two or more interacting individuals, so that they can cooperate with each other to achieve a certain purpose -
Baidu Encyclopedia Interaction designers are guided by human needs, understand the expectations and needs of users, and understand opportunities executive email list and constraints in business, technology, and the industry. Based on the above understanding, create products that are useful and easy to use in form, content, and behavior, satisfying users, executive email list technically feasible, and having commercial interests—source network These are all highly generalized explanations, and it is too difficult to be unfriendly to students who want to get started with interaction. It is recommended to digest it with experience in interaction design.
Next, Haiji will talk about his understanding of interaction design based on his wild interaction learning experience, hoping to help everyone. Interaction executive email list design is the design of behavior: for example, eat an apple, how to design the behavior? Solution: Pick up an apple - put it in your mouth - eat it, this is the act of eating an apple. This problem is executive email list very simple, no need to design behavior, people know how to eat subconsciously. The actual situation in real life is more complicated than this. For example, this apple needs to be eaten by two people. How to design this behavior? Solution 1: